Link: To solve cataclysmic problems, you need trust, collaborators, a story and video game players

Could Gamers Save Our World? : Discovery News

In this TED Talk video, Jane McGonigal, director of games research and development at the Institute for the Future in Palo Alto, Calif., suggests that if we could harness the power of video games, where players collaborate and are given the incentive to become heroes, we could solve real-world problems.

But how do you reduce real-world, unpredictable complexities and solutions supplying abstract benefits into the structured, tangible-award-driven pathways of a game?

Thanks, Sue, here and on Facebook.

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